A child at the kitchen table sorting real coins into labelled Save, Spend, and Donate jars, with a classroom-style goals list on a chalkboard behind them
For schools & educators

The financial curriculum, brought to life with real money.

Morechard's 25-module Learning Lab maps to the financial-education frameworks across England, Scotland and Wales, and delivers each lesson the moment a child's own earning and spending makes it land. No cost to pilot.

Financial education has been on the curriculum since 2014. The gap was never the intention - it's the time, the timetable, and the fact that a lesson on compound interest rarely lands when a 13-year-old has nothing yet to compound.

Morechard closes that gap from the other side. The concepts are yours to teach; we make them real at home - triggered by the child's own money, at the exact moment the idea finally means something.

Mapped to the frameworks you already work to.

Every one of the 25 modules, lined up against the published programmes of study. Select a framework to see how its coverage breaks down.

0Curriculum modules, behaviour-triggered
0Published frameworks mapped
0Five-minute acts · 6+ hours of content
£0To pilot with a class
25modules mapped
6 frameworks · 3 nations

Every one of the 25 modules maps, fully or partially, to PSHE and Scotland's Curriculum for Excellence, with strong coverage of England Citizenship and Curriculum for Wales.

Module PSHE2026 PoS EnglandCitizenship EnglandMaths WalesCfW ScotlandCfE
Effort & RewardEarning & Value · L1
Taxes & Net PayEarning & Value · L2
EnterpriseEarning & Value · L3
Gig vs. SalaryEarning & Value · L3
Needs vs. WantsSpending & Choices · L1
Spotting ScamsSpending & Choices · L2
Adverts & InfluenceSpending & Choices · L3
Consumer RightsSpending & Choices · L3
PatienceSaving & Growth · L1
Banking 101Saving & Growth · L2
Trade-offsSaving & Growth · L3
The SnowballSaving & Growth · L2
The Interest TrapBorrowing & Debt · L2
Credit ScoresBorrowing & Debt · L3
Good vs. Bad DebtBorrowing & Debt · L3
Compound GrowthInvesting & Future · L4
InflationInvesting & Future · L2
Risk & DiversificationInvesting & Future · L4
InsuranceInvesting & Future · L3
PensionsInvesting & Future · L4
Giving & CharitySociety & Wellbeing · L1
Digital MoneySociety & Wellbeing · L2
Money & MindSociety & Wellbeing · L3
Social ComparisonSociety & Wellbeing · L3
Gambling & Loot BoxesSociety & Wellbeing · L3 · statutory RSHE
Direct coverage Partial / contributory Not addressed
How to read this

Coverage is drawn from the published programmes of study (cited below). Framework wording is verified against primary sources; an independent educationalist review is in progress as part of our Quality Mark submission.

Gatsby Benchmarks

Referenced as contributory only: the Earning & Value pillar contributes to Benchmarks 2 and 4 by giving learners labour-market information and linking concepts to the world of work.

See what a lesson actually looks like.

Each module unfolds across four short acts of about five minutes - 15 to 18 minutes per module - every act triggered by something the child just did with real money, and ending in an action. Here's a glimpse of three.

Learning Lab
Triggered when · a child earns their first bigger reward
Effort & Reward
Earning & Value · Sapling (ages 10-12) · 4 acts, ~15 min

Not all work pays the same. We line up the chores the child actually did, rank them by effort, and show why the tougher jobs earn more - the first step to understanding the value of work.

From their week
Feed the cat£0.50
Tidy room£1.50
Wash the car£3.00
Quick check
Why does washing the car earn more than feeding the cat?
It takes more effort and time
It is more fun
It happens earlier in the day
Ends with an action

Pick one higher-effort chore to take on this week.

Learning Lab
Triggered when · a child saves four weeks in a row
The Snowball
Saving & Growth · Sapling (ages 10-12) · 4 acts, ~15 min

Money left to grow earns money of its own. Using the child's real savings, we show how a small amount, kept and added to, snowballs over time - the intuition behind compound interest.

Their £5 a month, growing
Month 3£15
Month 6£31
Month 12£63
Quick check
If you keep saving at the same rate, what happens to your total over time?
It grows faster the longer you leave it
It stays exactly the same
It slowly shrinks
Ends with an action

Set a six-month savings goal in the app.

Learning Lab
Triggered when · a child spends on an in-game loot box
Gambling & Loot Boxes
Society & Wellbeing · Oak (ages 13-15) · statutory RSHE · 4 acts, ~18 min

Chance-based spending is designed to favour the seller. We unpack the house edge, the gambler's fallacy, and the near-miss tricks loot boxes borrow from gambling - now statutory content in RSHE.

Spend £100 on loot boxes
You pay in£100
Typical value out~£80
The house keeps~£20
Quick check
After three near misses, is the next loot box more likely to be a win?
No - each one is independent
Yes - a win is overdue
It depends on the game
Ends with an action

Talk through one recent in-game purchase together.

Prefer to see a full module unfold, act by act? Watch a module in action →

Built around how schools actually work.

Curriculum-aligned

Mapped to the frameworks you already work to.

Every module is mapped against PSHE, England Citizenship & Maths, Curriculum for Wales, and Scotland's CfE - drawn from the published programmes of study, not our marketing.

Statutory financial-harms

Covers the gambling & loot-box content that's now statutory.

The 2026 PSHE programme places gambling and chance-based gaming in statutory RSHE. Our module teaches the house edge, the gambler's fallacy, and how loot boxes are designed to pull spending.

Real data, not slides

Modules fire when a child earns, saves, or overspends - four short acts built from their own numbers, never a generic worksheet.

Home-school bridge

What you start in class is reinforced at home, with parents in the loop and a prompt to start the conversation.

Safeguarding by design

Nicknames only, no child data to AI, UK/EU storage, no debit cards. Aligned with UK GDPR, COPPA and GDPR-K.

£0
No cost to pilot

Try it with a class before anything else.

Start a pilot with one year group at no cost - no licence to buy upfront and nothing to install. Pupils access it at home through their families, so there's no change to your IT.

Three tiers, tracking your key stages.

The Lab's tiers follow each nation's progression structure. Ages are indicative - frameworks define progression by attainment, not age. A Seed tier (ages 6-9) is in development.

Sapling
Ages 10-12
  • England Upper KS2 / KS3
  • Wales PS2-PS3
  • Scotland Second / Third
Oak
Ages 13-15
  • England KS3 / KS4
  • Wales PS3-PS4
  • Scotland Third / Fourth
Canopy
Ages 16+
  • England KS4 / post-16
  • Wales PS4-PS5
  • Scotland Fourth / Senior

What Morechard is (and isn't).

A quick disambiguation, because it sits alongside your teaching - not in place of it.

Morechard is…
  • A curriculum-aligned home companion to your teaching
  • A real-data financial-literacy programme for families
  • A bridge between the classroom and the kitchen table
  • Free to pilot, with nothing to install
Morechard is not…
  • A replacement for classroom financial education
  • A debit card, bank account, or banking product
  • A data-harvesting or advertising platform
  • A school IT system to procure and maintain

Mapped against the published programmes of study.

For curriculum leads who want the references first. Each framework, with its coverage and its source. The bar shows how much is covered directly versus partially.

Direct coverage Partial / contributory Not yet addressed
PSHE AssociationProgramme of Study, 2026 edition
Statutory + expected
0 / 25modules · 23 direct

pshe-association.org.uk →

Scotland - CfECurriculum for Excellence · Money (09)
Responsibility of all
0 / 25modules · 23 direct

education.gov.scot →

Curriculum for WalesMaths & Numeracy · Health & Well-being
Expected
0 / 25modules · 21 direct

hwb.gov.wales →

England - CitizenshipNational Curriculum · KS3 & KS4
Statutory
0 / 25modules · 15 direct

gov.uk →

England - MathematicsNational Curriculum · financial maths
Statutory
0 / 25modules · numeracy Labs

gov.uk →

Gatsby BenchmarksCareers framework · B2 & B4
Contributory
B2 · B4Earning & Value pillar

Labour-market information & world of work - contributory only.

Verification

Framework wording is checked against the primary sources above. The full per-module matrix is the evidence artifact behind our Financial Education Quality Mark submission. An independent educationalist review is in progress - we'll publish the reviewer's name on completion.

Statutory harms covered

The 2026 PSHE Programme of Study places gambling and chance-based gaming - including loot boxes - within statutory Section 1 RSHE. Morechard's module covers all three named elements.

Children's money habits are largely set by the age of seven.

University of Cambridge, 2013

Two in five UK adults have less than £1,000 in savings.

Finder, 2026

Two thirds of under-35s say money worries have hurt their mental health.

Mental Health Foundation

A simple way to bring it in.

No procurement, no contract. A path you can move along at your own pace.

1
Pilot

Introduce Morechard to one year group's families - a newsletter line and a link is all it takes. Pupils access it at home; nothing changes in your IT.

2
Embed

Point each module to where it already sits in your scheme of work using the alignment matrix, so home learning reinforces the classroom at the right moment.

3
Evidence

Use the curriculum-mapping matrix and engagement as evidence of financial-education provision - useful for PSHE audits and the Quality Mark.

For schools & educators.

Does Morechard replace what we teach in class?
No. Morechard is built to support the curriculum, not replace it. Schools provide the concepts; Morechard reinforces them at home, where the child applies each idea to their own real earning and spending. Every module is mapped to the published programmes of study so it slots alongside what you already deliver.
Can we try Morechard at no cost?
Yes. You can pilot Morechard with a class at no cost - there's no licence fee to start and nothing to procure or install. Pupils access it at home through their families, so there's no change to your IT.
Which frameworks does the Learning Lab map to?
All 25 modules are mapped against the PSHE Association Programme of Study (2026 edition), England Citizenship and Mathematics (statutory), Curriculum for Wales, and Scotland's Curriculum for Excellence. The mapping is drawn from the published programmes of study, cited on this page. Gatsby Benchmarks are referenced as contributory only, through the Earning & Value pillar.
What about pupil data and safeguarding?
Children are identified by nickname only - Morechard never asks for or stores a child's real name. No child personal data is sent to AI or language-model providers. Family data is stored in UK and EU regions, aligned with UK GDPR, COPPA and GDPR-K. There are no debit cards and no bank accounts.
Does it cover the statutory financial-harms content?
Yes. The 2026 PSHE Association Programme of Study places gambling and chance-based transactions in gaming - including loot boxes - within statutory Section 1 RSHE. Morechard's Gambling & Loot Boxes module covers the house edge, the gambler's fallacy, and the design features loot boxes use to encourage spending.
Which year groups is it for?
The Learning Lab launches across three tiers: Sapling (ages 10-12, upper KS2/KS3), Oak (ages 13-15, KS3/KS4) and Canopy (ages 16+, KS4/post-16). A Seed tier for ages 6-9 is in development.
Is there independent or Quality Mark validation?
Morechard is preparing a submission for the Financial Education Quality Mark, and this curriculum-mapping matrix is the per-module evidence artifact behind it. Framework wording is verified against primary sources, and an independent educationalist review is in progress. We will publish the reviewer's name on completion.

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